CTF Artificial Intelligence 2006
In the fall of 2006 I took a class in AI (artificial intelligence) and our final project was to write an AI player for a game of capture the flag (CTF). The code my partner and I submitted took 4th out of 21 teams.
Our paper is available which discusses our design and implementation. Here are the tournament results.
You can also read my blog post.
Here are some screenshots of our program beating a bot.



